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Darkest dungeon 2 boss guide1/2/2024 ![]() Each lock will disable a class of items and abilities which can hamstring your party until the effect is switched out for another. The real difference between the locks is in their denial abilities. The locks all share similar attacks - one that distributes stress and damage between two heroes, and a single target attack. This is in addition to the effect of lower Loathing modifiers such as the 33% chance for the enemies to have an advantage when combat begins. The Flame is automatically decreased by 10. The Locks will have a 10% increase in Health. A symbol on the Loathing counter indicates this is called The Blessing of The Brain. If the player enters The Mountain with full Loathing, the Boss (in this case all four locks) will gain several benefits, and the Heroes will be afflicted with debuffs. Keep your HP as full and Stress as low as you can at all times.Choose the right lock to burst down first, and don't spread out the damage.It has four puppet locks that each have their own abilities, attacks, and Hit Points. Instead, this boss isn't directly targetable. The citizens of Yaesha have attempted to stem the tide, fighting back against the unrelenting forces of the Root, but this has proven to be a futile endeavor.As the first Confessional Boss in Darkest Dungeons 2, you'd think The Brain of Darkness would be fairly straightforward. The Root's tendrils have taken hold of Yaesha since a human last set foot on the world. ![]() The amalgamation of the Dran and the Fae worlds has created an imbalance within the minds of their people-the Fae have become plagued with an insatiable thirst for the life force of the Dran, causing the latter to slowly lose their humanity. The result of two contrasting worlds merging, Losomn is a place filled with chaos and confusion. In their quest, they found Alepsis-Taura, a supermassive black hole they believed to hold the answer to the mysteries of life and creation itself. N'Erud is a gigantic construct built by the Drzyr, a technologically advanced race obsessed with finding other sentient life in the universe. Ward 13 contains most of the NPCs in the game, from merchants to other survivors of the Root. Ward 13 returns to Remnant 2 as the central hub for your adventure. ![]()
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